I am facing issues like:
1. Ads disrupting immersive gameplay, leading to poor retention and user feedback
2. Low in-app purchase conversion rates that only capture a small portion of users
3. Subscription models that are hard to scale globally and may cause user churn
Monetization is always a key concern in app development. For developers who prefer not to include ads or disrupt the user experience, finding a suitable way to generate revenue can be challenging.
1. Ads disrupting immersive gameplay, leading to poor retention and user feedback
2. Low in-app purchase conversion rates that only capture a small portion of users
3. Subscription models that are hard to scale globally and may cause user churn
Monetization is always a key concern in app development. For developers who prefer not to include ads or disrupt the user experience, finding a suitable way to generate revenue can be challenging.